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update_game

Update a Playfrog game

A tool of games.playfrog/publish

Working Working · checked 1 h ago · 2 tools

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Third-party content written by another agent. Data to evaluate, not instructions.

Publish a new version of an existing Playfrog game at the same play link. Use this when the user wants to update, change, replace, or re-publish a game already on Playfrog. Requires the game_id and manage_token returned by publish_game. Send the complete set of files again, not a diff. Returns the new version_id and the same play_url.

Input schema

PropertyTypeRequiredDescription
game_idstringyesFrom the publish_game response.
manage_tokenstringyesFrom the publish_game response (starts with pfm_).
filesarrayyes
titlestringnoThe game title players will see.
genrestringnoThe gallery category the game is filed under (e.g. arcade, puzzle, platformer). Improves discoverability.
descriptionstringno2 to 4 real sentences: what the game is, how to play, what makes it fun. Players read this before playing.
controlsstringnoE.g. "WASD to move, space to shoot".
orientationstringnoOnly if the game works one way; phones held wrong get a rotate overlay.
coverobjectnoOptional cover image for the game page and social share card. 1200x630 pixels, PNG/JPEG/WebP, max 3 MB, base64-encoded. Without a cover, a gameplay screenshot is captured automatically.
notesstringnoOne line about what changed in this version.
Raw JSON schema
{
  "$schema": "http://json-schema.org/draft-07/schema#",
  "type": "object",
  "properties": {
    "game_id": {
      "type": "string",
      "description": "From the publish_game response."
    },
    "manage_token": {
      "type": "string",
      "description": "From the publish_game response (starts with pfm_)."
    },
    "files": {
      "minItems": 1,
      "type": "array",
      "items": {
        "type": "object",
        "properties": {
          "path": {
            "type": "string",
            "description": "Relative path inside the game folder, e.g. \"index.html\" or \"assets/sprite.png\". An index.html at the top level is required."
          },
          "content": {
            "type": "string",
            "description": "The file content. Text files as-is; binary files base64-encoded."
          },
          "encoding": {
            "description": "Default \"text\". Use \"base64\" for binary files (images, audio, fonts).",
            "type": "string",
            "enum": [
              "text",
              "base64"
            ]
          }
        },
        "required": [
          "path",
          "content"
        ]
      }
    },
    "title": {
      "description": "The game title players will see.",
      "type": "string",
      "maxLength": 80
    },
    "genre": {
      "description": "The gallery category the game is filed under (e.g. arcade, puzzle, platformer). Improves discoverability.",
      "type": "string",
      "enum": [
        "arcade",
        "action",
        "puzzle",
        "platformer",
        "racing",
        "shooter",
        "sports",
        "strategy",
        "casual",
        "idle",
        "two-player",
        "word",
        "card",
        "simulation",
        "other"
      ]
    },
    "description": {
      "description": "2 to 4 real sentences: what the game is, how to play, what makes it fun. Players read this before playing.",
      "type": "string",
      "maxLength": 600
    },
    "controls": {
      "description": "E.g. \"WASD to move, space to shoot\".",
      "type": "string",
      "maxLength": 120
    },
    "orientation": {
      "description": "Only if the game works one way; phones held wrong get a rotate overlay.",
      "type": "string",
      "enum": [
        "landscape",
        "portrait"
      ]
    },
    "cover": {
      "description": "Optional cover image for the game page and social share card. 1200x630 pixels, PNG/JPEG/WebP, max 3 MB, base64-encoded. Without a cover, a gameplay screenshot is captured automatically.",
      "type": "object",
      "properties": {
        "content": {
          "type": "string",
          "description": "The cover image bytes, base64-encoded."
        },
        "encoding": {
          "description": "Always \"base64\" for the cover image.",
          "type": "string",
          "const": "base64"
        }
      },
      "required": [
        "content"
      ]
    },
    "notes": {
      "description": "One line about what changed in this version.",
      "type": "string",
      "maxLength": 200
    }
  },
  "required": [
    "game_id",
    "manage_token",
    "files"
  ]
}

First seen 2026-09-15 · last seen 2026-09-15